26 research outputs found
Accurate reactions open up the way for more cooperative societies
We consider a prisoner's dilemma model where the interaction neighborhood is defined by a square lattice. Players are equipped with basic cognitive abilities such as being able to distinguish their partners, remember their actions, and react to their strategy. By means of their short-term memory, they can remember not only the last action of their partner but the way they reacted to it themselves. This additional accuracy in the memory enables the handling of different interaction patterns in a more appropriate way and this results in a cooperative community with a strikingly high cooperation level for any temptation value. However, the more developed cognitive abilities can only be effective if the copying process of the strategies is accurate enough. The excessive extent of faulty decisions can deal a fatal blow to the possibility of stable cooperative relations
Diverging fluctuations in a spatial five-species cyclic dominance game
A five-species predator-prey model is studied on a square lattice where each
species has two prey and two predators on the analogy to the
Rock-Paper-Scissors-Lizard-Spock game. The evolution of the spatial
distribution of species is governed by site exchange and invasion between the
neighboring predator-prey pairs, where the cyclic symmetry can be characterized
by two different invasion rates. The mean-field analysis has indicated periodic
oscillations in the species densities with a frequency becoming zero for a
specific ratio of invasion rates. When varying the ratio of invasion rates, the
appearance of this zero-eigenvalue mode is accompanied by neutrality between
the species associations. Monte Carlo simulations of the spatial system reveal
diverging fluctuations at a specific invasion rate, which can be related to the
vanishing dominance between all pairs of species associations.Comment: accepted for publication in Physical Review
From pairwise to group interactions in games of cyclic dominance
We study the rock-paper-scissors game in structured populations, where the
invasion rates determine individual payoffs that govern the process of strategy
change. The traditional version of the game is recovered if the payoffs for
each potential invasion stem from a single pairwise interaction. However, the
transformation of invasion rates to payoffs also allows the usage of larger
interaction ranges. In addition to the traditional pairwise interaction, we
therefore consider simultaneous interactions with all nearest neighbors, as
well as with all nearest and next-nearest neighbors, thus effectively going
from single pair to group interactions in games of cyclic dominance. We show
that differences in the interaction range affect not only the stationary
fractions of strategies, but also their relations of dominance. The transition
from pairwise to group interactions can thus decelerate and even revert the
direction of the invasion between the competing strategies. Like in
evolutionary social dilemmas, in games of cyclic dominance too the indirect
multipoint interactions that are due to group interactions hence play a pivotal
role. Our results indicate that, in addition to the invasion rates, the
interaction range is at least as important for the maintenance of biodiversity
among cyclically competing strategies.Comment: 7 two-column pages, 6 figures; accepted for publication in Physical
Review
Evolúciós játékok gráfokon = Evolutionary games on graphs
Kutatási programunkban az evolĂşciĂłs játĂ©kok kĂĽlönbözĹ‘ változatait vizsgáltuk hálĂłzatokon. Az evolĂşciĂłs Fogolydilemma játĂ©kok elemzĂ©sĂ©t kiterjesztettĂĽk más társadalmi dilemmák tanulmányozására, hogy pontosabb kĂ©pet kapjunk a közössĂ©g javát szolgálĂł magatartás fenntartásának körĂĽlmĂ©nyeirĹ‘l. Vizsgáltuk, hogy mi törtĂ©nik akkor, ha bĹ‘vĂtjĂĽk a stratĂ©giateret kĂĽlönbözĹ‘ jellegű bĂĽntetĂ©sek lehetĹ‘sĂ©gĂ©vel. A koevolĂşciĂłs játĂ©kok szellemĂ©ben tanulmányoztuk azokat az eseteket, amikor játĂ©kosaink nemcsak a stratĂ©giájukat, hanem kapcsolataikat illetve az egyĂ©ni evolĂşciĂłs szabályt is változtathatták. BevezettĂĽnk olyan modelleket, amelyek a szemĂ©lyes tulajdonságok (pl. tekintĂ©ly, kor, testvĂ©riessĂ©g) következmĂ©nyeinek tanulmányozását is lehetĹ‘vĂ© tettĂ©k. Ezek a vizsgálatok mind azt pĂ©ldázták, hogy az emlĂtett jelensĂ©gek figyelembe vĂ©tele segĂti a társadalom számára elĹ‘nyös magatartás fennmaradását. Az elmĂşlt kĂ©t Ă©vben Ă©rdeklĹ‘dĂ©sĂĽnk a többszereplĹ‘s közlegelĹ‘ játĂ©kra Ă©pĂĽlĹ‘ kölcsönhatások felĂ© fordult. Ezek a rendszerek közelebb vannak a valĂłsághoz, az eredmĂ©nyek kevĂ©sbĂ© Ă©rzĂ©kenyek a kapcsolatrendszer topolĂłgiai tulajdonságaira Ă©s a hatĂłtávolság növelĂ©se miatt Ă©rdekes határfelĂĽleti jelensĂ©gek szerepĂ©re hĂvták fel a figyelmĂĽnket. A stratĂ©giák számának növelĂ©se olyan komplex mintázatok megjelenĂ©sĂ©vel járt egyĂĽtt, amelyek leĂrásánál már a stratĂ©gia-társulások közötti versenyzĂ©st is figyelembe kellett venni. Röviden, Ărtunk 34 cikket, amelyekre eddig kb. 750 hivatkozást kaptunk. | We have studied different versions of evolutionary games on networks. In order to have more accurate pictures about the conditions supporting the cooperative behaviors the investigation of the Prisoner's Dilemma is extended to other social dilemmas. In addition we have studied what happens when increasing the number of strategies, for example, by allowing the chance of different punishments. Within the framework of the coevolutionary games we have investigated models where the players are allowed to modify their connections and their individual evolutionary rules. We have extended these models to study the consequences of some personal features, including reputation, age, and fraternity. All the mentioned models have exemplified ways how the cooperative behavior can be maintained in societies. In the last two years we begun to study systematically the spatial versions of public goods games because this types of multi-player games are more realistic, these models are less sensitive to the connectivity structure, and yield the appearance of interesting interfacial phenomena due to the enhanced range of interactions. The increase in the number of strategies results in complex patterns that can be interpreted as a competition between strategy associations. In short, the above results are published in 34 articles cited about 750 times up to now
Evolutionary prisoner's dilemma game on hierarchical lattices
An evolutionary prisoner's dilemma (PD) game is studied with players located
on a hierarchical structure of layered square lattices. The players can follow
two strategies [D (defector) and C (cooperator)] and their income comes from PD
games with the ``neighbors.'' The adoption of one of the neighboring strategies
is allowed with a probability dependent on the payoff difference. Monte Carlo
simulations are performed to study how the measure of cooperation is affected
by the number of hierarchical levels (Q) and by the temptation to defect.
According to the simulations the highest frequency of cooperation can be
observed at the top level if the number of hierarchical levels is low (Q<4).
For larger Q, however, the highest frequency of cooperators occurs in the
middle layers. The four-level hierarchical structure provides the highest
average (total) income for the whole community.Comment: appendix adde
Evolutionary Prisoner's Dilemma game on the Newman-Watts networks
Maintenance of cooperation was studied for a two-strategy evolutionary
Prisoner's Dilemma game where the players are located on a one-dimensional
chain and their payoff comes from games with the nearest and next-nearest
neighbor interactions. The applied host geometry makes possible to study the
impacts of two conflicting topological features. The evolutionary rule involves
some noise affecting the strategy adoptions between the interacting players.
Using Monte Carlo simulations and the extended versions of dynamical mean-field
theory we determined the phase diagram as a function of noise level and a
payoff parameter. The peculiar feature of the diagram is changed significantly
when the connectivity structure is extended by extra links as suggested by
Newman and Watts.Comment: 4 figure
AdaptĂv ökolĂłgia változĂł környezetben = Adaptive ecology in variable environment
A pályázat alapkĂ©rdĂ©se a versengĂ©s Ă©s egyĂĽttĂ©lĂ©s, szelekciĂł Ă©s sokfĂ©lesĂ©g viszonya Ăşgy ökolĂłgiai, mint evolĂşciĂłs szempontbĂłl: ökolĂłgiában niche elmĂ©let; evolĂşciĂłelmĂ©letben fajkeletkezĂ©s. Ă–kolĂłgiai eredmĂ©nyeink legfontosabbika a korlátozott hasonlĂłság modell-fĂĽggetlen elmĂ©lete, amely az egyĂĽttĂ©lĂ©s robusztusságát összeköti az egyĂĽttĂ©lĹ‘ fajok közötti - pontos matematikai Ă©rtelemben vett - niche szegregáciĂłval. Az általános összefĂĽggĂ©s konkrĂ©t megnyilvánulásait specifikus esetekben vizsgáltuk, a klasszikus Lotka-Volterra versengĂ©si modelltĹ‘l a tĂ©rben strukturált, illetve idĹ‘ben fluktuálĂł esetekig. EvolĂşciĂłs kutatásaink a divergens evolĂşciĂł lehetĹ‘sĂ©gĂ©rĹ‘l szĂłlnak. Az adaptĂv dinamika elmĂ©letĂ©nek egy Ăşj megalapozását adtuk meg, amely azt a populáciĂłdinamikábĂłl vezeti le a kis evolĂşciĂłs lĂ©pĂ©sek feltĂ©telezĂ©sĂ©vel. BiolĂłgiailag ez a populáciĂłreguláciĂł Ă©s az adaptĂv tájkĂ©p fogalma összekapcsolásának felel meg Ă©s megalapozza a szĂ©tágazĂł evolĂşciĂł niche-szĂ©tváláskĂ©nt valĂł Ă©rtelmezĂ©sĂ©t. A fajkeletkezĂ©si problĂ©ma másik oldalát, a reproduktĂv izoláciĂł lĂ©trejöttĂ©t egy analitikusan kezelhetĹ‘ minimál-modellben vizsgáltuk. A pályázat eredmĂ©nyeibĹ‘l 13 nemzetközi publikáciĂł szĂĽletett, amelyek egyĂĽttes impakt faktora 38. | The basic issue of the work, reported here, is the relationship between competition and coexistence; selection and diversity from ecological as well as from evolutionary point of view. In ecology it corresponds to niche theory; in evolutionary theory it is speciation. Our most important ecological result is a model-independent theory of limiting similarity. It connects robustness of coexistence to niche differentiation in a precise mathematical way. We studied the implementations of this general framework in several specific cases from the classical Lotka-Voltarra model to spatially explicit and temporally fluctuating situations. Our evolutionary investigations are concerned about divergent evolution. A new underpinning of adaptive dynamics was introduced: it was derived from the explicitly considered underlying population dynamics with the single assumption of evolution via small steps. From biological point of view it corresponds to establishing a connection between the notions of adaptive landscape and population regulation. The other side of the speciation problem, the emergence of reproductive isolation was studied in an analytically tractable minimal model. We published 13 papers with cumulative impact factor 38